Development Plan 2017
These dates are very much subject to change

Early Access Release - 5/19

- Networked multiplayer
- Online matchmaking
- 9 playable characters
- 3 levels

V0.2

Map Select Rework - 6/29

- Reworking of level select interface
- More options like number of balls, game mode
- Mayhem Mechanics Graphics update
- Juggernaut mode

V0.3

Optimization Update - 7/20

- Preloading of objects used in abilities, for smoother gameplay

V0.4

Map #4 Update - 8/10

V0.5

Online Update - 8/17

- New level - See rank descriptions/info in GUI
- Random map chosen for online matches
- Lobby chat tweaks
- Allow host to change any settings in unranked matches (inviting a friend or inviting by lobby code)

V0.6

Map #5 Update - 9/8

- Another new level

V0.7

Misc Graphics Update - 10/6

- Option for floating text damage
- Option to adjust screen shake intensity
- More visual feedback for amount of damage, knockback, DI state
- Tweaking miscellaneous ability effects (probably a lot of these)

V0.8

Full Release - 11/16

- a couple of secret features

V1.0