Jared's source code for certain problems + links to great resources
The ideas in the source code here can apply to any game engine, but was written for a deferred rendering system built in MonoGame. The system was based off of the Deferred tutorials linked at the bottom. Send me a message at firstname.lastname@example.org if you are going through the files and feel there is not enough information to get them working. Download all the source files on GitHub.